Collection 02 · Pixel art & interfaces

Workstations
& Processing

Give every craft a place.

From a glowing furnace to a hand loom. Build your workshop with medieval workstations, item icons and matching crafting interfaces.

$7.99 USD · Graphics & editable sources

A workshop, waiting for a world.
Stone furnace with a lit fire
Smelt
Wooden loom with yarn and cloth
Weave
Wooden workbench and tools
Craft
Brick bread oven
Bake
Workstation subjects
14
Item + action icons
80 + 40
UI component families
9
Editable Aseprite files
182

Huldra presents

A tour of the workshop.

Meet the stations, explore the interfaces and see how the collection fits together.

44 seconds · English narration and captions

Huldra is our studio presenter. The character is separate from the asset kit.

01 / The collection

Fourteen places
to make something.

Smelt, cook, weave and refine. Every workstation starts on the same 64 × 64 pixel grid.

Workbench
Workbench
Furnace
Furnace
Charcoal kiln
Charcoal kiln
Campfire grill
Campfire grill
Cooking pot
Cooking pot
Oven
Oven
Drying rack
Drying rack
Tanning station
Tanning station
Loom
Loom
Sawmill
Sawmill
Grinder
Grinder
Fermenter
Fermenter
Alembic
Alembic
Water purifier
Water purifier

Twelve stations include working loops. Drying and tanning use static loaded and ready states.

Loom, empty state

Loom · Empty

64 × 64 native pixels · shown at 4×

Built in layers

The work changes.
The station stays.

Use the body, removable contents and working effects separately. Keep the same position and frame size as a job moves from empty to ready.

02 / A shared visual language

From recipe
to ready.

Recipe cards, ingredient slots, queues, outputs, tooltips, progress bars, confirmations, notices and buttons.

Copper recipe card, active queue row, progress bar and ingredient and output slots from the kit

Matches the first kit. The same timber frames, iron, copper and weathered iron. Rust A/B are two wear patterns for the weathered finish.

Works on its own. The shared frame artwork needed by the examples is included. You do not need to buy the Starter kit separately.

Materials, tools and the actions between.

80 item icons and 40 action symbols on 32 × 32 canvases.

TongsHand sawFurWaxYarnClothIron ingotBread
View all 120 icons ↗

Artwork & animation

  • 14 workstation subjects
  • 12 station working loops and state artwork
  • 80 item icons + 40 action symbols
  • 3 animated medieval power props + 3 static optional industrial props
  • 4 feedback animations: completed, collected, unlocked and blocked

Interface building blocks

  • 9 component families
  • 36 parts/states per finish, 144 native UI PNGs
  • 10 populated / empty layout compositions; 80 refreshed PNG references across four finishes
  • Recipes, queues, storage and more in browser examples

Files you can work with

  • 182 editable Aseprite sources
  • Transparent PNGs at 1× / 2× / 4×
  • Animation sheets and JSON timing
  • Atlas exports, placement guides, provenance and a complete delivered-file index

03 / Try it in your workflow

Start with a
small workshop.

Inspect two stations, eight item icons and one copper recipe-card family, with editable sources and an offline browser preview.

Free for personal and commercial projects. No purchase required. Modify the included assets to fit your game; standalone asset redistribution is not permitted. Sample license.

Before you build

A few useful details.

Is this a complete crafting system?

This is a graphics and interface kit. The editable browser examples show local, illustrative recipes, timers and inventory states. A shared crafting backend, game-engine integrations and 42 station tier variants are not included.

Can I use it in my game engine?

The artwork is supplied as PNGs with animation metadata, ready for your own import workflow. Use nearest / point filtering and integer scales for crisp pixels. Godot, Unity and Unreal adapters are not included.

What do the counts include?

14 stations, 80 items and 40 action symbols are subject counts. Enlarged exports and animation frames are not extra subjects. The 144 UI PNGs cover 36 parts/states across four finishes; they belong to nine component families.

How was the artwork made?

The kit includes AI-assisted artwork, Aseprite edits, native icon refinements and separately built animation effects. Generation and editing provenance is included with the files.

What license comes with the full kit?

The included Huldraheim license covers personal and commercial projects for purchasers, subject to its terms and third-party notices. Standalone asset redistribution is not permitted. Read the full kit license.

Can I use the free sample in a commercial game?

Yes. The included sample assets and example code may be used and modified in personal or commercial projects without buying the full kit. Credit is appreciated, but not required. Do not redistribute them as standalone assets or an asset pack. These rights cover the sample files only. Read the sample license.

Is Huldra included?

Huldra is the mascot and presenter of Huldraheim Studio. She appears in our marketing and is not included, licensed or sold as part of this graphics kit.